Development of Batman: Arkham Knight was focused more on consoles due to troubled development.
As a follow-up to the previous story about Batman: Arkham Knight’s PC woes, Kotaku is now reporting that an unidentified (but apparently reliable) source is claiming that WB not only knew that the PC port was a buggy mess, but even took resources away from the port to focus on the console versions.
“I will say that it’s pretty rich for WB to act like they had no idea the game was in such a horrible state,” said one quality assurance tester who worked on the game for years. “It’s been like this for months and all the problems we see now were the exact same, unchanged, almost a year ago.”
WB has made this statement to try and make amends to the player base:
We want to apologize to those of you who are experiencing performance issues with Batman: Arkham Knight on PC. We take these issues very seriously and have therefore decided to suspend future game sales of the PC version while we work to address these issues to satisfy our quality standards. We greatly value our customers and know that while there are a significant amount of players who are enjoying the game on PC, we want to do whatever we can to make the experience better for PC players overall.
If Kotaku’s reporting is correct, then WB knowingly sold a defective product. I’m sure there will be the usual rash of lawsuits and such, but at the very least consumer confidence in Rocksteady/WB suffered.
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